STAR WARS JEDI: FALLEN ORDER
From Respawn Entertainment comes a brand-new action adventure game which tells an original Star Wars™ story around a surviving Padawan set shortly after the events of Star Wars™: Episode III – Revenge of the Sith™. The game will be releasing Holiday 2019.
In June 2014, it was announced that Stig Asmussen, who previously worked for Sony Santa Monica on the God of War series, had joined the studio as game director of a second project that had nothing to do with Titanfall. From job listings in January 2016, it was found that the project was to be a third person action-adventure game. On May 4, 2016 – Star Wars Day – Asmussen announced Respawn Entertainment was making a third-person Star Wars game, later revealed to be Star Wars Jedi: Fallen Order at E3 2018.
A LETTER FROM STIG- From the Respawn Blog
I’ve got a good feeling about this…
We’ve all heard this story before. At 5 years old you see something beyond comprehension, an extraordinary fantasy that at first doesn’t seem real, but in time becomes inspirational law. The heroes, the villains, the visions, the sounds, the music, imprinted forever. Of course I am describing Star Wars™, the most influential franchise in modern history, and we at Respawn Entertainment are honored to have the chance to contribute to that legacy.
I am happy to announce our partnership with Electronic Arts and Lucasfilm to deliver a whole new adventure to the galaxy.
For me, just typing these words is surreal. I have been playing Star Wars games my whole life, now I get to make a Star Wars game. On top of that, I get to do it at Respawn, a studio comprised of the most talented collection of game makers, creators, visionaries, and (most importantly) advocates for the player, that I have had the good fortune to work with. And we, like you all, have no shortage of Star Wars passion.
The entire company erupted in cheers when it was announced that this would be our next endeavor.
But it’s not all fun and games — we promise to pay respect to the Star Wars legacy at all times, a fact that will be constantly reinforced and honored as a central game design tenet. Fans should expect the exemplary level of quality first established at Respawn with Titanfall, a game that epitomizes our studio’s dedication to slick, larger-than-life action and fun, groundbreaking mechanics. Moving forward, we couldn’t ask for a better universe in which to continue this journey, and although I would love to share all of the exciting places we are going, we have the following piece of information to divulge with you all today:
We’ll be making a third-person action/adventure game set in the Star Wars universe.
Now, I understand on the surface this might sound a bit dry, but developing a game within the ever-expanding Star Wars universe opens up so many paths for us to go down, and an unparalleled playground to design within. We have already planted the seeds by assembling a small, but incredibly talented team, ready for the amazing journey that lies ahead. With this in mind we are looking to expand the dream.